For the first in-game look at the next title in the award-winning series, The Creative Assembly present a glimpse of the epic warfare and phenomenal detail players can expect when Total War™: ROME II arrives in 2013.
The year is 146BC, brilliant tactician Scipio Aemilianus is dispatched by Rome to break the three-year-long siege of Carthage, an unforgivable blight on the glory of the growing Empire. Ruthless determination and an almost suicidal amphibious assault is required, but the young consul is uncomfortably aware that the price of victory may be much higher than the senate realizes.
Gearbox Software and SEGA have a new trailer available, showing off a new competitive mulitplayer mode for their upcoming shooter.
Called “Escape Mode,” this new format for the series will pit teams of 4 Humans against 4 Xenomorphs to determine who the superior species is. In this mode, the human team navigates through hostile territory, hitting checkpoints while being stalked by those pesky Aliens.
The human team has access to all those glorious weapons we know and love: pulse rifles, smart guns, the motion sensor (with that amazing beep!) and deploy-able sentry guns all get a spot in the trailer.
For the Alien side, three varieties of the Xenomorph were shown in the trailer. There is the typical Solider, who is more damage resistant than the other two, and is built for straight forward hand-to-claw combat. The Xeno Lurker is the fastest and most agile of the Aliens. This is the one to play if you want to sneak around and plan exactly when you’re going to ambush and pin down your prey. The Xeno Spitter brings long range combat to the Alien side, able to lob acid at the marines.
The game seems to follow the same style as Left 4 Dead. One side with the guns navigates through an overarching level, hitting checkpoints along the way while fending off the lesser equiped but stealthier opponent.
It’s unclear whether or not there will be storylines tied to each level or not, or if there will be AI controlled dangerous for the marines to deal with.
Aliens: Colonial Marines is set to release February 12, 2013 for all consoles and PC! Keep checking back for updates as we learn more about this title!
Those of you lucky enough to be attending the Penny Arcade Expo in Seattle this year (August 31 through September 2) are going to be able to sink your grimy nerd claws into nine games from SEGA.
What kind of games exactly? Cool ones I’m assuming. Eight of them have been announced, and one of them is a totally mysterious, mystery game. Do we know anything about the mystery game? No. Well… we know it’s a digital game. So there ya go.
The high-lights are going to be Aliens: Colonial Marines, an FPS based on the popular movie franchise, and Phantasy Star Online 2, which is making it’s Western debut at the show. There are a host of indie digital games as well. Oh and a Sonic Adventure 2 HD re-release. Also Sonic & All-Stars Racing Transformed will be there. Am I the only one that doesn’t exactly go nuts for mascot kart racers anymore?
Here is a complete list of the games:
· Aliens: Colonial Marines™
· The Cave™
· Hell Yeah!™- Wrath of the Dead Rabbit
· Jet Set Radio™
· NiGHTS into dreams… ™
· Phantasy Star Online 2™
· Sonic Adventure™ 2
· Sonic & All-Stars Racing Transformed™
· Unannounced digital title
If for some reason you have been stricken blind and are unable to see the giant SEGA logo that I’m sure will be floating over the booths where the games are being mauled to death by Sonic fan-boys, head over to booths 242 and 252 to test these things.
Continuation story from the plushie-fest of the other night. It seems as though the head honcho at the European post at SEGA is pondering the possibilities of mega merchandising. In other words, there’s nothing that SEGA would like more than to become as famous and wide-spread as the cute little British cat dreamed up by that other Japanese company- Sanrio. There are licensing teams for Sonic dotted all over the world, especially in it’s three main markets of US, Europe and Japan.
In the past, Sega used to do most of it’s merchandising and products from the home base in Japan- but are now in agreeance that it’s going to rely more heavily on the ground crews around the world to really push the boat out.
“Sonic is a well-known character, but we’ve got a lot of room to grow in merchandising,”
“We dream of Hello Kitty. We’re still far off from that but we can see that our profits are growing year on year in the US and Europe [in merchandising].
“We’ve got a licensing team on the ground in the UK who are focusing on that and that team will expand. We’ve got a team in the US and which will also expand. We used to run it all out of SEGA of Japan, but having people on the ground is making a big difference.
“We will always do the computer game but the merchandising is a very important aspect to Sonic.”
What can we expect to see from this other than giant-sized Sonic/Hello Kitty hybrid plushies? Who knows? I personally have a Sonic the Hedgehog hoodie that I wear pretty much on a daily basis from Insert Coin Clothing and they also have Sonic tshirts too. I have to admit though, there’s really not a whole lot in the way of wearable merchandise. I think if SEGA could really grab this by the horns and kick start it’s flagging motor- they could really be onto a winner. I see Mario merchandise all the time from Nintendo- so why not Sonic merchandise from SEGA?
I’m just going to leave this here… 😉 Watch this space fellow fans of the blue-blurred ball of speed!
FACT SHEET London 2012 | Available Now PC, PS3, Xbox 360 | Publisher: SEGA | Developer: Sega Studios Australia
Every two years, like clockwork, the latest in Olympic multi-sport titles is pushed onto the market ahead of the year’s Games. Most of the time, these titles are often lackluster at best, obviously forced out as a quick cash grab before the Olympics start. But every now and then, a really well done game slips through the cracks. Is London 2012 one of those games? Well, you’ll just have to find out.
The first thing worth noting is that the game is presented extremely well. It retains all of the styles and visual elements - for better or worse - of the London 2012 Olympics and does a great job at rendering not only the athletes but also the venues. But visual elements aside, the one major thing that London 2012 gets right is the design and playability of the minigames.
London 2012 packs in 31 events spanning the most game-worthy options at the Olympics. The design of these events breaks a typical misstep that many Olympic games fall into where the controls are either bad or frustrating and make the whole experience dismal. Sega Australia did a fine job at making the game controls extremely easy to learn while also requiring time to perfect in order to get the best results.
As I mentioned before, the presentation is also excellent. Beyond the graphics, the in-game announcers, the medal ceremonies, and even in-game replays all come together to create a very charming entry into the pantheon of Olympic video games. While some of the events are a little too easy and some are a bit unforgiving in their controls, it seems that overall it does a fine job.
Phantasy Star Online 2, a free-to-play multiplayer action RPG is set to launch in the U.S and Europe in early 2013, Sega announced.
Phantasy Start Online 2 is or was in development for the PC and Sony’s new handheld console, the PS Vita, but the latest announcement which was issued to PSO-World mentions a PC version only and not a version for the PS Vita. Whether they are still developing it for the PS Vita or not is unconfirmed.
“Phantasy Star Online was a revolutionary game when it was released, and we want to make sure that its successor in the series is every bit as ambitious,” said Sega America’s digital boss, Chris Olson.
“We look forward to introducing Phantasy Star Online 2’s unique, easy-to-access multiplayer action to the rest of the world next year!”
“The number one thing we want to provide players in Phantasy Star Online 2 is an adventure that changes every time they log in,” Satoshi Sakai, Producer of Sega Japan, added.
“Just as great table-top RPG experiences revolve around imaginative and unexpected encounters, we want players to consistently be surprised as they explore dungeons and undertake quests
This is really beginning to sound interesting and shaping up to sound really cool. Will you be looking forward to playing Phantasy Star Online 2? Have you even played the first one? I myself will probably be checking it out when it launches as it is free-to-play. Nothing to lose!
Celebrating more than 20 years as the world’s favourite blue Erinaceidae, Sonic has been a family favourite and has been glueing both parents and children’s to the TV for years now- and hopefully years to come. He’s been celebrating his top position as the mascot of the multi-national video games company, Sega and after the Super Mario Brothers is one of the most recognisable video game characters in the world.
With over 70 million games sold, countless tie-ins with a TV series, comic books, plushies and merchandise- Sonic is one of those characters who is unforgettable in more ways than one. Now there’s one more thing out there for the fans to love, to buy and to treasure forever.
The History of Sonic the Hedgehog is a substantial, 300-page hardcover coffee table book that you will not only enjoy reading but also will look amazing sitting on a table. It’s a perfect addition to any fan’s collection. The book was first published in French, but has now been translated especially for the English-speaking markets so you can all enjoy it too. The book covers every 2D and 3D Sonic game ever published, as well as every crossover and spin off. So naturally, you’ll also see all of Sonic’s friends such as Tails and Knuckles.
Each book comes with full colour pages about each character, each game and complete with maps and diagrams. Also included is rare concept art, fan art , promotional art as well as staff interviews. Don’t forget the striking, bright blue cover either! It’s really going to be a great gift for that true-blue Sonic fan. The book shall be available in US stores September 2012 for $49.99
If you didn’t know, yesterday was a really exciting day with The Creative Assembly’s new title being announced, Total War: Rome 2. A amazingly well done live action announcement trailer was released today. Its full of murder, politics and betrayal. Not only that, but it’s got a few awesome Roman Praetorians in the trailer. Personally, after watching this trailer I’d like to skip through the rest of 2012 and just head right into 2013.
You may also want to see this beautiful piece of artwork:
Sega has announced that The Creative Assembly’s next Total Ware game will be Rome 2. I am super excited for this as I am a Total War fan. The game is a sequel to its very well made predecessor in 2004, Rome: Total War. The game is headed for release in the second half of 2013, The Creative Assembly told Eurogamer at a recent preview event.
I’m very excited for Total War: Rome 2 to come out in 2013. It was one of my favorite games and with some of the things Eurogamer is saying, it’s going to be downright amazing. Shogun 2 was really fun, I’m sure a lot of people can agree with me on that, but nothing will be able to beat this classic from back in 2004. I really hope they do it right.
The Total War series, or at least Rome 2, is returning to empire-building which will be featuring “most expansive turn-based campaigns and the largest, most cinematic real-time battles”.
According the developer, Total War: Rome 2 is there largest budget they’ve worked with yet.
Another really cool thing to expect is a new focus on personal storylines and decisions of the player in the game. We all love having control on how the game ends up finishing, right? You’ll also be able to take part in political plots that will play a very important part of the story and family difficulties.
Sega has decided that they are going to close down the offices in France, Germany, Spain and Benelux towards the end of the year to focus on the key four Sega brands of Sonic, Aliens, Total War and Football Manager. To me, this almost feels like they are shooting themselves in the foot as we all know- those are not the only four brands that made Sega famous. Alex Kidd? Golden Axe? Nah, of course they don’t matter. The quote coming from the company is:
“At the moment, we are looking into options of course, but it’s not like we are already developing some other titles in addition to that, no. It’s a focus on those four core IP, and in addition that we’ll have digital. And digital still means 50 - 75 releases every year, so that’s still a big number.”
Does that mean that the obscure titles such as Phantasy Star are going to become digital only? This just seems like a really strange move to me, why on earth would a company such as Sega that has roots way back in the gaming industry be so willing to give up on such a comfortable place? The distribution of the European games will now be handled by Koch Media and new company 3.5 Star Games will handle Australia.
Supposedly, the idea for the cutbacks is that ‘IP’s are getting bigger’ and that Sega feels that they need to focus more on the important titles to make more headway in the market. A new Total War game is due out next week, but does this also mean that we’re going to see new Sonic and Aliens games too? Personally I would have loved to have seen an Alex Kidd reboot or something, I don’t really give a hoot about Aliens- but I’m sure it does have it’s fans out there.