Tag Archives: luigi

GKick Review: New Super Mario Bros. 2

New Super Mario Bros. 2| Available Now
Nintendo 3DS | Publisher: Nintendo| Developer: Nintendo

Being both the Nintendo Editor around these parts, and a major Mario fan I couldn’t resist this game when I knew it was coming out. It also helps that it has a bright yellow box- yellow being one of my favourite colours. From just the cover of the box alone, you can tell that this game is going to have something to do with coins. They’re all over the box, and there’s Mario and Luigi collecting them. Other than that, you’re not really given any kind of an idea how this game may pan out. Of course, if you’ve played 2D side-scrolling Mario games in the past, you’ll already have some what of an idea how they work.

So, putting in the cart to my 3DS XL and booting up the game for the first time- I am treated to somewhat of a backstory of the game.

Mario and Luigi visit Princess Peach in her castle to talk about their adventures together. Sooner, they leave the castle by flying away in raccoon suits, happily collecting coins in the air. However, as soon as they land, the Koopalings suddenly appear, crashing their Koopa Clown Car onto the ground, as well as damaging the brothers, making them lose their raccoon power-ups. Roy Koopa stands aside to reveal Princess Peach standing behind him. They drive away in their Koopa Clown Car, and Mario and Luigi chase after them. When Mario and Luigi arrive at Bowser’s Castle, they find our favourite baddie and Peach, who is locked up in a cage. One of the duo has to step on the exclamation point switch behind Bowser, making the bridge collapse and sending Bowser to his doom. Just before the brothers can celebrate their victory, Peach’s cage gets pulled off screen. After riding some bony platforms, Mario and Luigi find the Koopalings in their Koopa Clown Car. They power Bowser up and he transforms into a gigantic size. He attempts to use his massive claws to destroy the path, but our favourite plumbers still manage to climb up and press another exclamation point switch. The giant Bowser then falls through the floor, and the Princess is released from her cage. Mario and Luigi then carry Peach back to the castle, with coins sprouting from different places along the way.

During the credits, the Koopalings can be seen in the background carrying the giant Bowser with the Koopa Clown Car. However, Bowser’s massive size exceeded its capacity, therefore the Koopa Clown crash-landed, scattering everyone throughout the land.

After the fun little cut-scene, you’re greeted with usual Mario options of start, load game, etc. And starting the game, it’s almost like playing Super Mario Bros. 3 again. You’re presented with a map of each world that you have to work your way through, various levels with a mini boss in the middle before being greeted by a different boss in the end castle. I’ve not worked my way to the end of the game yet, so now Bowser at this point but appears to be the whole Bowser family in the game preventing you from saving the adorable princess as usual. Of course, Peach as usual squeals like a girl when they pick her up and carry off. Oh come off it woman, you should be used to 25 years of this.

Different themed worlds present you with different challenges and enemies. Water worlds, desert worlds, usual mushroom worlds. They’re all here. Even things borrowed from more of Super Mario Bros. 3 are here like the blue P button that turns everything into coins. Oh yes, I forgot the coins. They’re EVERYWHERE. If you manage to get the golden flower, it will turn you into a white and gold version of Tanooki Mario and everytime you jump, you collect coins. More power ups, more enemies, more coins- and frankly a lot more fun than some of the Mario games of yore. For me, every New Super Mario Bros just seems to get better and better. I really enjoyed the Nintendo DS version, the Wii version is a lot of fun and I’m looking forward to the Wii U version too. The usual Mario forms are all there, like Tanooki, Fire, Super and Invincible.

But back to the main thing that this game seems to be centered around- the coins. The objection of the overall game is to collect 1 million coins. If you manage to do this, the title screen will change to show a Golden Tanooki Mario statue. Everywhere on this game, it’s located around coin collecting. When you boot up the game, there’s a counter in the bottom right hand corner of the screen that shows how many coins you’ve collected so far. Once you’ve collected so many, the Coin Rush gameplay mode is unlocked. This challenges the player to collect the most coins they can in three randomly-selected levels through three different options. The Mushroom option will choose three levels from the starter worlds and a special world. The Fire Flower option chooses three levels from the middle worlds. And the Star option will choose three levels from the final worlds. In other words, Mushroom is the easiest, Flower the second and Star the hardest. Coin Rush records are also exchanged via the StreetPass function, and beating another player’s Coin Rush records results in the receiving of a Crown Coin. This alone will give you 1000 coins to your grand total.

How many coins have I got so far? 6602. And I’m on the 4th world. I’m not being particularly thorough- but this just proves how many coins there are actually available to collect in game. But without further ado, here’s my review on the rest of the game.

Happy 20th Birthday!

It’s everyone’s favourite racing game- Mario Kart! How many times have you played the game, trying to beat your score or even beating your little sister? Which was the first version of the game that you ever played? I can remember the first one I played, and it was Mario Kart 64. Which for me is still one of the best versions that Nintendo have ever released.

Designed by Shigeru Miyamoto and first released in 1992 on the Super Nintendo or SNES, the game opened to a massive welcome addition for the franchise. It went on to be one of the best-selling SNES games, and seeing many variations afterwards. The idea of the game is that you drive like a bat out of hell on a little go-kart with Mario sitting atop it and racing against your friends like Luigi, Princess Peace, Bowser, Toad and other alike. Using the power-ups and speed-ups to propel you faster along the course, it was almost like a Nintendo version of Pole Position in the beginning. With up to a possible eight people racing on the track, the idea was to come first in the race and win the cup. To do this, you had to slow down your opponants by tossing out Koopa Shells and laying banana peels on the track. Each race is on average about three laps long. In multiplayer mode, you can challenge friends for the three cups available- the Flower Cup, the Mushroom Cup and the Star Cup. Once those three were collected, the Special Cup was then unlocked and available for you to get.

The series of games were:

  • Super Mario Kart (1992, Super Nintendo)
  • Mario Kart 64 (1996, Nintendo 64)
  • Mario Kart: Super Circuit (2001, Game Boy Advance)
  • Mario Kart: Double Dash! (2003, Nintendo Gamecube)
  • Mario Kart DS (2005, Nintendo DS)
  • Mario Kart Wii (2008, Nintendo Wii)
  • Mario Kart 7 (2011, Nintendo 3DS)
There have been variations on each game, with Mario Kart Wii giving the ability to use motorbikes and Mario Kart 7 having hang gliders and submarines- as well as the usual go karts.

I’ve personally never owned any of the games, but I’ve played Mario Kart 7 a couple of times and I’ve been giving some thought to downloading a copy of Super Mario Kart on the Virtual Console. Have you ever owned any of the games? And if so- which ones?


Too Much Mario?

Nintendo is replying to claims that they are releasing too many Super Mario Brothers games back to back. This of course all comes after the recent release of New Super Mario Bros 2 for the Nintendo 3DS. Before that, there was the release of Super Mario 3D Land. And after this we of course have Paper Mario: Sticker Star and Luigi’s Mansion 2: Dark Moon for the 3DS; Super Mario Bros U for the infamous, yet vague Nintendo Wii U on the horizon. With still no release date in sight.

Is it a case of too much, too soon? Nintendo doesn’t seem to think so. They have stated that they only release an SMG franchise game once per console. So keeping that in mind, we’ve already had a Super Mario Land and a Super Mario Bros- with Paper Mario and Luigi’s Mansion left to roll out for the console. The only thing we’re missing is a Smash Bros, it doesn’t usually get released on the DS/3DS handheld console- but the same was said with LM, so it seems that the idea is to never say never when it comes to Nintendo. They always seem to have a few tricks up their sleeves.

Of course, Nintendo have been trying to design two side-scrolling platformers at the same time, NSMB2 and SMBU. Did they think that it was a wise idea to have both of them on the market around the same time? Some people are a tad old-school and prefer the comfort of the 2D side-scroller, where others prefer the newer 3D variety. Me? I like both of them, even though the 2D is almost like a blast from the past for me. It takes me back to Saturday afternoons with glasses of milk and Nutella sandwiches- it’s pure nostalgia. Nintendo thinks exactly the same:

“What we have in the sidescrolling games is a goal, and to reach that goal you’re jumping and flying and collecting items and attacking and defeating enemies—and you have this sort of almost in a managerial sense a checklist of the things you have to do to get from here to here. I think that structure is something that really goes beyond cultural and language boundaries, which means we are really presenting Mario games to consumers as a ‘Nintendo-representative’ game that you can only play on a Nintendo platform.”

Even with the saddening delay of Luigi’s Mansion 2: Dark Moon- there are hints of the game inside NSMB2, with mini mansions to play though in the worlds. No ghostbusting, just purely collect the coins and run away. It’s a nice holdover though until the full-fat version is released in 2013. I personally, cannot ever get enough Mario as he’s someone I’ve grown up with since childhood and I don’t care how many games Nintendo continues to release- I will still be first in line to buy them. I love the little guy and his adorable brother. I’m glad that Nintendo changed the name though, as I’m not sure how popular he would be today if he was called ‘Jump Man’.


Release Dates For Christmas 3DS Titles

All of you out there budgeting your way towards Christmas to afford all the games being released in the run-up to the holiday season have just been relieved of a title to purchase. The much-loved and highly-wanted Luigi’s Mansion 2: Dark Moon has been put back officially until 2013, as says the announcement on the Nintendo website. If you’re still hopeful for some quality Mario games to play at Christmas while everyone has had their fill of turkey and is watching sports on tv- you’re still in luck, I promise you.

Paper Mario: Sticker Star is set for a release date of 11th November, 2012 and Professor Layton and the Miracle Mask is slated for a release on 28th October, 2012. I’m personally still looking forward to Paper Mario, even though Luigi’s Mansion has been delayed a few months. So at least I will still have something to play!

New Super Mario Bros 2 eShop Pricing

It’s been confirmed in the last few days that the Nintendo eShop pricing on the 3DS will be higher than the physical, retail copy. Now, I’m not sure how they work this one out as surely it would cost far more money to make the cartridge, the box, print all the leaflets and box liners…

But what do I know? Average retail price for the retail version is £29.99 and the eShop version is selling for a whopping £39.99. That’s an extra £10 a copy. Yes, Nintendo are giving you a massive 100 Club Nintendo stars for the digital purchase, but is that enough compensation considering that it’s just a digital file at the end of the day? At least with the retail version you can sell it on, pass it to friends to play, and just general keep it on a shelf so should you ever stop playing the game- you can just pop it back into the box and put it on the shelf. Physical games are good like that.

I’ve no insight into pricing in the US, but as soon as I get wind of anything- I’ll be sure to pass on the news.

Nintendo 3DS At Comic-Con 2012

As we know, the brand-new Nintendo 3DS XL will be on sale before we know it- are you planning on buying one? I’m not as I find the console too big for my teeny little hands and spindly fingers. The XL version of the Nintendo handheld (both DS and 3DS) I’ve never purchased but for those of you that have- you are in for a treat with the new games coming out.

It’s Comic-Con from the 12th to the 15th July 2012 and Nintendo have shown up with  the goods once again. There’s more games being showcased for the the 3DS than anything else but there’s still quite a hefty list for the three Nintendo consoles. From New Super Mario Bros 2 and Luigi’s Mansion 2: Dark Moon for the 3DS to Kirby’s Dream Collection for the Wii. There’s sadly no Wii U presence, so no Super Mario Bros Wii U to play for those of you attending the con. But without further ado, here’s both the press release fresh from Comic-Con and the list of games Nintendo shall be showing off.

Nintendo News: Nintendo Reveals Comic-Con 2012 Lineup, Including Nintendo 3DS XL

Comic-Con 2012
REDMOND, Wash.-(BUSINESS WIRE)— At this year’s Comic-Con International 2012 event taking place July 12-15 at the San Diego Convention Center, members of the general public will enjoy an early chance to get their hands on Nintendo 3DS XL, a new version of the Nintendo 3DS system with 90 percent larger screens that launches Aug. 19.

In addition to Nintendo’s booth at the show (#5135), multiple activities will take place at a special Nintendo Gaming Lounge in the San Diego Ballroom at the Marriott Marquis & Marina at 333 W. Harbor Drive, adjacent to the San Diego Convention Center. A Comic-Con badge is not required to gain entry to the Nintendo Gaming Lounge.

Games that are scheduled to be playable at the Nintendo Gaming Lounge include:

Nintendo 3DS / Nintendo 3DS XL

New Super Mario Bros. 2
Luigi’s Mansion: Dark Moon
Kid Icarus: Uprising
Mario Kart 7
Super Mario 3D Land
Castlevania: Lords of Shadow – Mirror of Fate (Konami Digital Entertainment, Inc.)
HEROES OF RUIN (Square Enix)
KINGDOM HEARTS 3D [Dream Drop Distance] (Square Enix)
LEGO Batman 2: DC Super Heroes (Warner Bros. Interactive Entertainment)

Nintendo DS family

Pokémon Conquest


Kirby’s Dream Collection: Special Edition
Just Dance 4 (Ubisoft)

Club Nintendo Rewards

Are you a Club Nintendo member? If you are, you should know that all North American players have had their yearly point count reset as of the 30th June. A year has passed and if you’ve been buying the games and registering your points- then hopefully you’re in line for some very nice prizes from the guys at Nintendo HQ.

Platinum members with 600 coins or more have a choice of two prizes. The first being a set of three posters based on three of the top-selling Nintendo games. The Legend of Zelda: Skyward Sword, Kid Icarus: Uprising or the soon-t0-be-released Luigi’s Mansion 2: Dark Moon.

Do you not have any spare wall space, or posters really not your kind of thing? Well, then you can choose the Mario-themed playing cards instead. The cards are silver and gold with Mario being the King and of course, Princess Peach being the Queen. You really can’t expect anything less. I personally like the look of the cards, as it’s unique Nintendo-themed merchandise that you wouldn’t be able to get anywhere else.

If you don’t appear to have enough coins for either of these amazing prizes, you may qualify for a Gold prize which is the calendar again this year. And who doesn’t love a free one of those? At least you won’t have to put up with a calendar you can’t bare to look at! If that still doesn’t float your boat, then there’s always the chance of a free download to either your Nintendo Wii or 3DS. (Sadly, no DS or DSi consoles are available for a freebie.)

Emails have supposedly already been seen in NA gamers email inboxes- so keep your eyes peeled to see what you could be entitled to!

Start Your Engines!

Nintendo launches search to find Britain’s Fastest Family in Mario Kart 7. The ‘Fastest Family’ will win a car, Limited Edition trophy and other amazing prizes .

Nintendo sure do love their prizes. And as we all know, it’s Summer! (Psh, you wouldn’t think it by the weather outside my window!) The company is on a mission to find ‘Britain’s Fastest Family’ with the popular Nintendo 3DS game- Mario Kart 7. Pit yourself against Mum, Dad, brothers and sisters, Grandma and Grandpa. Maybe even Whiskers the Cat! (Cats are taking over the world, I’m telling you.) Whichever family is crowned, the top prize is a shiny new car in the shape of a Honda Jazz Si, not to mention a slew of other prizes including a fantastic limited-edition Mario Kart trophy. The competition will be running this Summer across England, Scotland and Wales. Regional heats will take part across the country in August, but only a select few of the speediest competitors will make it to the finale to battle the rest for a chance at both the car and the trophy.

Here’s the catch. Your team MUST be made up of your family, therefore no university groups or housemates or best friends. It’s all about teamwork and it’s all about family fun time. Young and old alike will sit side by side, playing their favourite characters at a top speed to win the race. From desert land to an underwater seascape, race against your family in glorious 3D colour graphics and enjoy all that the Nintendo 3DS has to offer!

Does this sound like your kind of thing? If so go to http://www.nintendo.co.uk/mario to find out more!

Wii U: The Nintendo Fangirl’s Opinion

So. E3 is over and all the stalls, vendors, dude-bros and booth babes are heading home for another year. As we said on the current podcast (Yes! I was on the GKick podcast, no word of a lie!) it was a very underwhelming and bland E3. There were almost no console news to be had other than another glimpse of the Nintendo Wii U. (No Steve, please don’t make the joke about the British police car again…lol).

Anyway. (puts on sensible, editorial head). The Wii U.

I, am one of the biggest Nintendo fangirls you will ever meet. I have owned almost every single Nintendo Game Boy/SP/DS/DSi/3DS console every made, but never any of the tv connecting consoles. The reason for this is that I was forced to play on a Sega Mega Drive (Genesis in the US/Japan) for my 11th Christmas. I wanted a NES. I think that my parents must have gotten their wires crossed, and I can remember my brother and I ripping off the wrapping paper with glee- only to be greeted by a giant blue hedgehog on the front of the box. I can remember the look of expectant joy on my parents faces. But we looked at each other with puzzled looks, and I threw an almighty tantrum while my 7  year-old brother cried.

We wanted Mario and Duck Hunt. Well, I wanted Mario. And my brother just wanted to shoot the ducks with a gun. (Certainly not a surprise that his favourite game is Call of Duty these days.) Instead, we had to make do with Sonic The Damned Hedgehog. (Dear Readers: I still play Sonic, purely for nostalgic reasons.) So, Sonic 2 came with the machine and I never remember having anything else to play. Or if we did, I never played. I bought Sonic and Knuckles too, I was obsessed with Sonic. Not with Sega. Or the Mega Drive system.

The Christmas or two beforehand, I had recieved a Nintendo Game Boy for my gift. I had begged and pleaded with my parents for months on end to buy it for me. There was no Duck Hunt, but there was Mario! And Kirby! And Tetris! Actually, I got the pack that came with Tetris. I would take my Game Boy to school with me, sit behind the wall on the playground and be absorbed in the world of Super Mario World for ‘playtime’. Other kids would play netball, or catch, or skipping, or kiss chase. Me? Oh no no no. Far too much energy. It was Nintendo or nothing for me. The problem is, the word got back to the head of the school and he conviscated my console until the end of the day. Then when I went to retrieve it, I was told never to bring it back because it was ‘for my own good that I got some exercise.’ Well, pffft. Exercise, schmexcersise.

I enjoyed being the weird kid at school, always with my head buried in my Game Boy or in some kind of a book. I didn’t like sport and I didn’t like socialising really. Unless it was to trade stickers for my Mario sticker book or to go up to the village to buy sweets. I would try to involve my friends in my little world of Nintendo, but people didn’t really give a crap. Sure, they had consoles. One of my friends actually had a Game Boy too and we would exchange games from time to time, but I could never get into an excitable conversation with her. My other friend had a Sega Master System, and she would challenge me to Alex Kidd competitions. Split screen afternoon fun.

It wasn’t until my male cousins got a Playstation 1 when I was about 13 that I really started to find people to discuss gaming with. But then, all they wanted to do was discuss the size of Lara Croft’s boobs or answer the question of why Crash Bandicoot was orange. I didn’t really want to talk Playstation, I wanted to discuss Nintendo but it was nice to have someone I could actually play games with instead of being questioned why I was playing games in the first place and not off gossiping about boy bands or make up. I wasn’t a typical girly girl and I didn’t want to talk about girl stuff. I wanted to talk games and gaming. My aunt would try to do girl stuff with me, but I wasn’t interested in any of it all. My parents became unsettled in case I wanted to become a raging lesbian or join the circus or something. (Not that there is honestly anything wrong with that- I’m bisexual.)

I was called all the names under the sun by my peers at my new secondary school, I didn’t fit in because all I wanted to do was play games. I began to draw Sonic the Hedgehog and Mario on my school books. I became very good at drawing them. They became almost my logo. If someone saw a book with my drawings on the front of it, they automatically knew they were mine. I was proud of who I was. The boys were threatened and pissed off at the fact that I could easily beat them at Street Fighter II while playing Chun Li. The girls hated it because they were crap at games and I tried to teach them, but they never wanted to learn.

I dealt with this for the next ten years. Fast forward about ten years. I was having a really hard time, suffering from post-natal depression after having my daughter. I’d got nothing to play other than my husband’s Xbox. Which I wasn’t allowed to touch. I wanted a Nintendo DS so badly, I had seen a special edition one I had my eye on. It was black underneath with a red lid. Black and red are my favourite colours. So again, I begged and begged and begged for it. My 24th birthday came around and my husband put the rest of the money towards it. As I walked out of Target clutching my shiny new purchase, I thought I was the bees knees to have a DS. Mind you, I did have a GB Advance SP at home as well as a GB Micro. (I still miss my tiny little Micro.) But the problem with those was that they only played Advance and below games. I had the have a NDS to play the new games. And I played that machine until it came time to move on. I got divorced. I lost everything. That means my entire Nintendo collection. All my GameBoy stuff, my NDS stuff…everything. I was saddened and trailed off back home to the UK with my suitcase and lost dreams in my back pocket.

E3: New Super Mario Bros. 2

You can’t forget the ‘New’ in the title for this one, as this certainly isn’t your Super Mario World 2- 6 Golden Coins. Or is it?

There’s a definate abundance of golden coins, everywhere you look in this title. Either this is a an tribute to the old SMW2 or a large hint as to how much money Nintendo is hoping to make out of this title.

As it’s on the handheld Nintendo 3DS console, it now means that you can play your two favourite plumbers on the go. Collect coins, kill Bowser and the Koopa Brothers. I’m sure you should know the drill by now (It’s been enough years). Is it starting to feel a bit stagnant as a franchise though? I’ve lost count but I know there’s enough SMB titles on the market across so many different platforms. I honestly prefer the titles where it’s just Mario or Luigi by themselves as you feel like you’re playing a bit of a different game. I’m sure it will still sell pots of gold though for the company, I mean who can resist a Super Mario title, whatever it’s about?

Revealed at E3 as a trailer, the game is expected for a August 2012 release, months ahead of Paper Mario- Sticker Star or Luigi’s Mansion- Dark Moon. This should hopefully let them carve a large piece of the handheld market into their roomy pockets just in time for the Holiday rush- when they’ll make even more money. Looks like a good year for Nintendo, especially with Super Mario Bros. U also coming out for the Wii U around the same time. Tactical advertising is certainly Nintendo’s strong suit…