Tag Archives: fps

The Engram: A Destiny Podcast - Episode 2

promotional-engram-logoOn this episode of The Engram, Shalthis realizes he’s releasing these shows a bit quickly, but explains why. Also, it’s time for a discussion on one of the biggest complaints regarding Destiny and what it really means for the future of the game.

Download The Engram - Episode 2 Here

Watch The Engram - Episode 2 on YouTube

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Game on Girl: Epsisode 41 - First Person Shooters

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Here is the next installment of our Intro to Game Culture series: Gaming 103: First Person Shooters. Use this episode to help your non-gamer friends and family understand why you were so excited when Far Cry 3 came out! Let us know what you think on the site www.gameongirl.com!

Until next time, game on!

Regina & Rhonda

GKick Review: Primal Carnage

Primal Carnage | Available Now
PC | Publisher: Reverb Publishing | Developer: Lukewarm Media

One word: Dinosaurs. That’s really all I need to say. But, since it’s expected that our reviews are longer than one word, I will elaborate further. Mother. F**king. Dinosaurs.

Okay, okay. Primal Carnage is a multiplayer-only FPS style game very much in the vein of games like Team Fortress 2 or Planetside 2. In this game, you join the side of the Humans or the Dinosaurs and compete in deathmatch glory until only one team is left standing at the end. Of course, the biggest hook of this game is the fact that you can assume the role of multiple different dinosaurs and wage combat against those filthy humans. But allow me to elaborate further.

The game is simple: You join a server (even quickmatch if you like, though I recommend joining a server with a good number of people already playing), choose your team (unless the sides are balanced, in which case you may be locked into a side for the duration of a match), and then choose your spawning class. Every time you die, like most games of this nature, you can choose your new class type and rejoin the battle.

On the Human side, you have the Commando, a very typical and balanced automatic-weapon using gunner; the Trapper, a utility class that can completely trap smaller dinosaurs and even briefly incapacitate larger ones before finishing them off; the Scientist, a sniper-class with the ability to tranquilize targets or pick them off at range; the Pyro, a flamethrower and chainsaw-toting class that provides excellent wide-spread damage as part of a team; and the Pathfinder, a shotgun-wielding Native American who can also drop flares to blind incoming dinosaurs, one of the most effective utility roles on the Human side.

For the Dinosaurs, you have the Pteranodon, a flying dinosaur useful for map control and even swooping attacks, or they can snatch and carry off a Human target; the Dilophosaurus, a small pack of weak dinosaurs that can incapacitate and swarm an enemy target as well as blind them; the Carnotaurus, a large bi-pedal dino with a lot of brute force and battering-ram style offense; the Novaraptor, my personal favorite and the quick DPS member of the group with the ability to tackle and rip apart a target; and the big boy, the Tyrannosaurus Rex, easy to spot but difficult to take down and can consume enemies to regain health and deal massive damage.

For such a simple game, it’s also nice to know that the classes are pretty well-balanced. This is a team dynamic so not every class can match up one-on-one with every other class, nor should it. But as a team, you can usually control, incapacitate and take out a target with a good group. Beyond that, however, the game is a bit shallow. As fun as the Deathmatch mode is, I look forward to having a few more options to play in the future, as this is the only mode in the game. Fortunately, they do plan to add a new mode in a DLC release. Additionally, the map selection is a bit sparse, albeit a bit interesting. The nighttime rain level was really unique and made spotting your enemies much more tricky, but most folks tend to play on the shipyard stage, which is very diverse in terms of areas to explore and attack from, but you’ll learn it pretty well.

Beyond that, the game is still extremely fun and finding new ways to take out your enemies makes it way more interesting than a typical run-and-gun FPS.

SOE Releases New PlanetSide 2 Information as Beta Nears Completion

SOE has revealed what will likely be the last few big announcements regarding PlanetSide 2 as its November 20, 2012 release date creeps closer and closer.

End of Beta:
In order to ensure a succesfull launch of the full game, the PlanetSide 2 External Beta will be ending on November 16 at 11:59 PDT. It’s coming up fast, so much sure to get some time in so you’ll be ready for the real thing once it goes green! You can still sign up here if you’d like to try to sneak in before it ends!

Name Reservations Go Live:
Users that become Alpha Squad members before the launch of the game will be able to reserve their IDs before those other guys and gals can steal them! Make sure to sign up if you have a super amazing name you absolutely need to have.

SOE & Twitch Form Partnership:
Probably the biggest of the announcements, SOE will be working with Twitch to bring it’s players 1 click broadcasting support. PlanetSide 2 will be the first game to allow users to instantly broadcast their gameplay to people around the world through the service.

Troops Deploy to Amerish:
PlanetSide 2’s third continent, called Amerish, is now playable during the beta. Resembling the Scottish highlands, outfits will need to adopt new tactics to efficiently manuever through this new terrian.

Halloween Brings Amazing Treat: Natural Selection 2

I thought all I was getting was candy that I mostly didn’t like.

Natural Selection 2, developed and published by Unknown Worlds Entertainment, is now available for purchase on Steam. For some people, that phrase would be the only thing I’d need to bring their excitement levels to near maximum. For those that don’t know, I’ll breakdown why this is so amazing!

Natural Selection was a free Half-Life mod that was originally released on October 31 back in 2002. The game was a multiplayer, class based shooter, something we’re all used to by now, but at the time was a newish concept. The classes were taken a step further due to the two teams being COMPLETELY different from each other.

On one side, we have the Frontiersmen, your typical space marine troop. They have assault rifles, shotguns, armor, jet packs, all that typical human stuff. The Kharaa are the alien threat that the Frontiersmen must defeat. There are multiple species of Kharaa, some fly, others are stealthy, a few of them are armored killing machines that way several tons.

On top of all of this? There is an entire Real Time Strategy layer to the game that has to be managed. On the human side, a single player takes the role of the commander, who views the game from a RTS top down view. This player is in charge of placing down buildings for construction, relaying information between the marines, and the general over-arching strategy of the human team. The aliens are a bit different, each using their own resources for the betterment of the Hive, building towers and upgrade structures.

For the time this was really ground breaking. Matches were intense, combining stealth, team work, twitch gameplay, and RTS elements into one cool sci-fi package.

And now the sequel is upon us. Last I heard the project was in trouble financially and people were concerned about whether or not it was even going to see a release date. Well it’s here now!

It’s available on Steam for either $24.99 or $39.99 for the deluxe edition (soundtrack, exclusive marine skin, avatars, digital art book.)

Primal Carnage Officially Launches

From Lukewarm Media and Reverb Publishing comes the launch of Primal Carnage, the Humans Vs. Dino’s multiplayer FPS that takes the class based shooter formula we know and love and turns it prehistoric.


Each team offers completely unique styles of play, and the tactics change even more dramatically depending on which class is chosen. The Scientist specializes in eliminating threats from afar with the sniper rifle, while the Pyromaniac wants to get up close to give the Dinos that warm, fuzzy feeling.

The Carnotaurus bull rushes its enemies, breaking up formations, making it easy for the swift and agile Raptors to separate and devour their prey
Primal Carnage key features include:

* Rendered in stunning beauty using the Unreal Engine, players will wage war between man and beast in five large, open and varied environments
* 10 playable classes (five Human, five Dinosaur), each with unique skills and abilities
* Play from both first-person (Human) and third-person (Dinosaur) perspectives providing a contrasting gameplay experience for both teams
* Multiple achievements and an extensive DLC roadmap

The game is available now on PC through various distribution platforms and costs $14.99 U.S.. Click here to choose the best wait to get the game for you.

New Batch of Downloadable Content is Released for Sanctum

Some big news for fans of Sanctum and people who’ve been on the fence about trying out the hybrid FPS/tower defense game.

For players that already have the game, there is a new patch that was released today titled “Still Alive.” The patch contains two new towers (Drone and Accelerator), as well as a brand new weapon called the Tesla Gun.

In addition, there is a new DLC map pack, “Sanctum – Map Pack 2,” available through Steam. The map pack comes with three new levels (Industry, Chasm, and Invasion), each one containing unique layouts and challenges. The “Sanctum – Map Pack 2” costs $4.99, but if you purchase now, Map Pack 2 along with all previous Sanctum DLC can be bought for 20% off (limited time.)

Now for all you potential Sanctum players out there, from October 11 through the 14th, Coffee Stain Studios is letting everyone try the game out for free on Steam.

So set aside some time next weekend to try to game out with some friends! If you’re enjoying the game, you’ll be able to snag it and Sanctum Collection for 75% off! Combine that with the 20% off DLC sale, and you can come away with a brand new fully loaded game and still have enough money left over for your Jim Raynor / Infested Kerrigan couples Halloween costume!



$100,000 ShootMania Tournament Going Down at IPL5!

More positive news for the growth of e-Sports: the IGN Pro League has announced that a $100,000 ShootMania tournament will take place at their Las Vegas event happening on November 29 to December 2.

Developed by Ubisoft’s Nadeo studio, ShootMania is a FPS game stripped down to what is essential to an e-Sports centered platform. This marks the first FPS to appear in the IPL, and qualifiers for the game being on October 1.

The game, which uses ManiaScript (also powers TrackMania, highly customizable the racing game) is heavily moddable, allowing players to create their own levels and scripts. For the IPL 5 however, Elite mode will be the official mode used for the tournament, which is played by two teams of three players each. Here’s a video of what to expect during the matches:

“There will be two online qualifiers for Europe, and four online qualifiers for North America. They will be open qualifiers with a best of three format throughout. The winning team for each qualifier will earn free flights and hotel stays for the event (as part of the prizing), which takes place November 29th - December 2nd in Las Vegas, Nevada. Winning teams will be placed into groups at IPL5, with guaranteed prize money being awarded to every team that qualifies. There will also be an open element at the event itself, where walk-ups will be able to participate in a Wild Card tournament and earn their way into the group stage of the larger, $100,000 tournament.” - IPL

Click here to head to the announcement page, where you can find forms for entering your teams to the open qualifier rounds.

If you’d like to get the beta, you can do so by either heading to the ShootMania site, or following the instructions found on the announcement page, linked above.

$100,000! Pretty big stuff. Definitely an encouraging sign as more companies test the waters with e-Sports centered games.

Aliens: Colonial Marines Shows New Escape Mode

Gearbox Software and SEGA have a new trailer available, showing off a new competitive mulitplayer mode for their upcoming shooter.

Called “Escape Mode,” this new format for the series will pit teams of 4 Humans against 4 Xenomorphs to determine who the superior species is. In this mode, the human team navigates through hostile territory, hitting checkpoints while being stalked by those pesky Aliens.

The human team has access to all those glorious weapons we know and love: pulse rifles, smart guns, the motion sensor (with that amazing beep!) and deploy-able sentry guns all get a spot in the trailer.

For the Alien side, three varieties of the Xenomorph were shown in the trailer. There is the typical Solider, who is more damage resistant than the other two, and is built for straight forward hand-to-claw combat. The Xeno Lurker is the fastest and most agile of the Aliens. This is the one to play if you want to sneak around and plan exactly when you’re going to ambush and pin down your prey. The Xeno Spitter brings long range combat to the Alien side, able to lob acid at the marines.

The game seems to follow the same style as Left 4 Dead. One side with the guns navigates through an overarching level, hitting checkpoints along the way while fending off the lesser equiped but stealthier opponent.

It’s unclear whether or not there will be storylines tied to each level or not, or if there will be AI controlled dangerous for the marines to deal with.

Aliens: Colonial Marines is set to release February 12, 2013 for all consoles and PC! Keep checking back for updates as we learn more about this title!

Gotham City Impostors Now on Steam!

Are you a fan of first person shooters? If you’re one of the many Batman fans out there, but you’re a little bored with Arkham Asylum or Lego Batman 2- there is another game out there for you to play. Released by Warner Bros Interactive Entertainment, developed by Monolith Studios and previously released for PC, XBox and Playstation 3 in February 2012; players battle for control of an unhinged Gotham City overrun by impostors inspired by the DC characters Batman and The Joker.

As from today, Gotham City Impostors is available to play for free on Steam. It is available to download from the client for no extra cost and is Steamworks enabled. For those of you that download it via Steam, you’ll have access to the original game as well as all the DLC packs which include new maps, weapons and more.

The maps in game include the Ace Chemical Plant, Amusement Mile, Arkham Asylum, Crime Alley, The Docks, East End and Gotham Power. Also, you can choose from several gameplay modes; Team Deathmatch, Fumigation, Bounty Hunter or Psych Warfare. From there, you can choose to engage either in all-out combat or the Challenges Mode, a single-player mode that allows players to safely explore the different maps and practice using different weapons and gadgets.

Hit up http://www.gothamcityimpostors.com for more info!