Tag Archives: e3

Game on Girl: Episode 14 - Fair Play: Respect Your Own House

We’re mad and we’re not going to take it anymore!

In this episode, Rhonda and I interview Mark and John about some not so savvy moves some of our favorite game publishers are making. Hear our critique of forced online play, DLC, and hardware issues in this vibrant discussion. Rhonda and I talk about the kickstarter console project that has everyone abuzz and over $8.5 million in start-up funds, Ouya. We also share your insights on this discussion from our Twitter and Facebook question: What is having the most negative impact on the gaming industry?

Since I don’t like having episodes that focus entirely on the negative, I am sharing some of the independent games we discuss during the show and have mentioned in previous episodes. One of my favorites is Dungeon Defenders from Trendy Entertainment. Also noteworthy is Terraria. But my all time favorite Xbox game is I MAED A GAM3 with ZOMB1ES!!!1 and if you have a dollar, I assure you hours of fun with your friends (and a great song to boot!) Check it out. It’s produced by Ska Studios and you can bet I am going to check out their other offerings.

As always, we’d love to hear what you think about these issues. Leave a comment here or Drop us a Tweet @game_on_girl.

Game on Girl is on Stitcher so you can stream our show to your mobile device or subscribe via iTunes or the RSS Feed.

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Until next time, Game On!

Regina and Rhonda

Episode 10 - Role Player Jerry: Identifying with Drag

Check out this week’s episode of Game On Girl where we talk to Jerry about his experiences as a role player and a male gamer who plays female avatars. Jerry is an Anthropology student and a writer at LVLs. - Gain Experience. Jerry is a role player and an artist, all aspects of his offline life that impact how he approaches gaming.

Click to read more about Game on Girl’s Gamer Types.

Along with a great conversation about role play characters, we share some feedback from episode 9, Happily After End Game, and a fantastic Twitter conversation about sexualized female and male avatars that evolved out of our short episode on the contrasting female images that were seen at E3.

We’d love to hear your feedback about this episode and Jerry’s character creation process. Drop us a Tweet @game_on_girl or leave a comment here.

Game on Girl is on Stitcher so you can stream our show to your mobile device or subscribe to iTunes or the RSS Feed.

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Until next time, Game On!
Regina and Rhonda

 

No Screen In the Wii U?

Nintendo president Satoru Iwota has said recently that in the later design processes of the Wii U handheld controller, the tablet screen was almost not included in the final prototype of the console. The company was worried that the price of the screen would drive up the price of the console.

Obviously, trying to keep the price as reasonable as possible (I’m guessing to cater towards to casual/family market out there) this was always a big issue weighing heavily on the future of the next Nintendo console.

“Sometime during that final discussion we almost gave up on the idea of the additional screen,” Iwata told The Telegraph. “This was due to our concern over the expected high cost, it may not have been feasible to create this and sell it at a reasonable price point for the consumers.”

With Microsoft recently developing the Xbox Smart Glass technology and Sony with the Vita Cross-Play, it was an obvious no-brainer that at this point- Nintendo had to keep the small tablet screen as part of the controller.

One thing that Nintendo have always been good at is innovation. The GameBoy, the NES, the Wii. They’ve all been huge game changers in the video games market for one thing or another. When the Wii U was first introduced last year at E3 2011, the controller was so far out of left field that every gamer and gaming journalist stood around scratching their heads wondering what Nintendo had been smoking. But once again, here are the innovators of the hour with the tablet technology. So much that both Microsoft and Sony have come up with their own versions to at least somewhat contend with Nintendo.

Even with the lack of processing power in their new console, Nintendo still believe that they may be onto a winner with just the tablet controller. In the past, it was the motion controlling technology that had the Japanese company first out of the gate like a raging bull. What does this console hold other than tablet technology? And if that’s the only thing- is that going to be enough to hold the finicky, choosy mind of the general games-buying public?

E3: What Happened to Zelda?

Out of all the news I’ve posted about Nintendo console releases recently (Final Fantasy, Mario, Luigi)- for me there was two glaring omissions. No Pokemon and Zelda. I mean, come on. How can you NOT mention these two stalwart champions of the Nintendo platform? Pokemon aside, what happened to Zelda?

I mean, I know we’re not due another Zelda game on the 3DS console for a while as we’ve got really enough to be going on with. But with the Wii U coming out, you really would have thought that Zelda would have been up there with Mario at the top of the pile for a chance to be played. When I personally think of Nintendo games that need to be launched with consoles, I think Mario and Zelda, Pokemon and Metroid, Donkey Kong and Bomberman, Kirby and Phantasy Star. You get the drift. I know that the Wii U didn’t make the massive splash that it was hoping with it’s next-gen console, but when you think of Nintendo- you can’t ignore Shigeru Miyamoto who’s also known as that bloke who created Mario and Zelda.

So what does he have to say about the absence of Zelda at this year’s E3? Oh he was there, in his usual flamboyant way with his hilarious t-shirts. I mean, to me that man is as much of a legend as say Chris Metzen from Blizzard. Shigeru was there to tout his other big franchise creation though, Pikmin. Pikmin 3 is one of the titles being released as a new release for the Wii U, HD graphics and all. So why all this work on a non-Zelda game? Surely there has to be some kind of a reason? According to Shigeru, Pikmin 3 is being released for the Wii U instead of the Wii because of the processing power. It’s a lot more graphically intense and it runs far better on the new console. It’s been in development for about two years and it’s finally ready for a beta testing. Zelda on the other hand, is sadly not.

Last year’s E3 saw demos of The Legend of Zelda: Majora’s Mask and most people were utterly blown away by the quality of the graphics on the new next-gen HD Wii U. But according to Shigeru, it’s still not ready for prime time. They want a multiplayer version of Zelda, which to me sounds pretty damned cool. Here’s what Shigeru Miyamoto said:

“But one thing that’s interesting is we’re seeing how the way that tastes are broadening in video games and you have some people who prefer more casual experiences, and you have some people who prefer sort of those more in-depth experiences. Obviously, as a company that’s been making games for a very long time, we tend to be more on the deeper, longer game side of things. But really what we continue to ask ourselves as we have over the years is, “What is the most important element of Zelda if we were to try to make a Zelda game that a lot of people can play?” So we have a number of different experiments going on, and [when] we decide that we’ve found the right one of those to really help bring Zelda to a very big audience, then we’ll be happy to announce it.”

With the Wii release of the last LoZ game, Skyward Sword; it was like a typical Zelda game with the controller becoming your weapons and it pretty much turned the player into Zelda incarnate. But players are said to have become bored with the game about half way through when they just decided to stop playing. It also had logistical issues for those players that were unable to swing a weapon. So the motion-controller idea of Zelda is being kept on a back shelf by Miyamoto and is hoping to improve and enhance it for the Wii U game.

Game on Girl Shorts - Ep 5: Contrasting Female Images at E3

This week Game on Girl takes on the game industry and its marketing tactics. Specifically, Rhonda and I discuss the E3 trailers for these two games: Tomb Raider Crossroads and Far Cry 3.

Tomb Raider Crossroads

Far Cry 3

As many of you who have followed the site and my research already know, I am generally very celebratory about game culture. I think that gaming is a wonderful way people can learn about themselves, how to solve problems, and explore their identity. However, I often take issue with how games are marketed. This year’s E3 pressers leave me cold looking at how female characters are displayed and the uneven reactions these images produce in game news.

Rhonda and I discuss the controversies these two video clips generated, specifically the issue many male game journalists took with the attempted rape of Lara Croft. I guess it hasn’t been easy for many fans of Lara Croft to see her origin story begin gritty, violent, and dangerous. Oh and less boobtastic. She looks and acts like a fully developed character in this trailer, something that I cannot help but applaud. I am left wondering if the male reaction to this character development has something to do with the emotions they might experience now that they cannot openly and freely sexualize her character without some sensation of guilt.

The trend of game design towards more cinematic, complex, and deep stroy telling is exciting and wonderful. I sincerely wish the marketing executives would avoid such blatant stunts as the one seen in the Far Cry 3 trailer. It is apparent that the opening scene, which few have called pornography (a term used to describe the Tomb Raider video), was purely for shock value. Unfortunately, attention getting stunts like these only diminish what might be a beatiful, intriguing, and engaging game. I’ll never know because after this trailer, I’ll likely never pick up a copy of the game.

One of the themes that emerged from my dissertation research is that gamers consider themselves to be very savvy, intelligent consumers mainly because they choose to game over say a more passive media like watching tv shows or other, less engaging hobbies. I hope that at some point in the not too distant future the marketing mavricks at the major game companies will figure this out.

As always, and perhaps even more so with the controversial nature of this topic, we would love to hear what you think. Drop us a Tweet @game_on_girl or leave a comment here.

Game on Girl is on Stitcher so you can stream our show to your mobile device or subscribe to iTunes or the RSS Feed.

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Until next time, Game On!
Regina and Rhonda

E3: Paradox Interactive Releases New A Game of Dwarves Trailer

Paradox Interactive are the guys that are developing the dungeon crawler strategy game, “A Game of Dwarves.” Today at E3 they have released a new Bedtime Story trailer for their game. Featuring gameplay, dwarves, amazing dwarven accents and telling the background story of this magnificent game, I am very excited and can not wait for its release. If your looking for a lot more information on the game or want to get up to speed on what’s going on, you can check out Paradox Interactive’s website here.

E3: Tomb Raider- Now With Screenshots!

As you recall, I posted a couple of days back about the new Tomb Raider game that had come fresh out of the E3 preview camps. Well, boy are you guys in luck!

It was my day off from my day job and I heard my phone bleep announcing that I had an email. It from Steve containing some screenshots from the new Tomb Raider game, so now we don’t have to go by the crummy trailer anymore. Hehe, to say I was excited was a total understatement. I couldn’t wait to get home to my computer to load up the screenies on my beautiful 17″ laptop. Was my excitement worth it? Did the anticipation hold out? Of course! With finally having some screenshots, does this mean that the game will be exactly the same as the trailer? Do the screenshots show anything new?

Well, looking through the selection of screenshots I was mailed I’m not seeing much else different from the trailer that we saw at E3. We’re still looking at a very different Lara Croft, far more gritty and far more…er dirty? Get your minds out of the gutter, I don’t think we’re seeing her naked even now. I mean dirty like she’s been playing in dirt a bit too much, like a kid with an affection for mud pies. I’m not seeing much in the way of blood and gore from them, and to me that’s a pretty good thing. Lara was never about the gore, I’m okay with the death threats and the being held by knifepoint- but not the gore. That ruins the image of Lara Croft for me, who was always to be frank- a little bit squeaky clean. Is this Crystal Dynamics way of trying to rub some dirt into the clean image of Lara Croft?

The graphics from these screenshots seem to be amazing though. One of them, you can see the grain of the leather on a jacket. And the grains of dirt on Lara. I know, this is taken for granted a lot these days but as someone that grew up in the 1980s playing games like Pacman, Alex Kidd and Mario- I find that they can create games with such detail like this astounding.

And in other great news- I got the news through this morning that I have been accepted for a Press Pass at the Eurogamer Expo in London, UK. So- I’m hoping for a chance to possibly play Tomb Raider and then I can give you a proper review on what I think!

E3: Aliens: Colonial Marines Shows Off New E3 Screenshots

Have you been looking forward to Aliens: Colonial Marines? Well, we’ve got a few things to cure a little bit of that curiousity. SEGA and Gearbox Software has released a few screenshots. These screenshots are beautiful and really offer some answers to a lot of questions that have been floating around the internet.

Beautiful game from what I have seen so far, I can’t wait to see more or even a new trailer. You can expect to see Aliens: Colonial Marines on the shelves worldwide on February 12, 2013.

E3: The Last of Us Gameplay Shown

Sony is showing off another Naughty Dog project this E3, and the reactions have been nothing short of extreme excitement (GKick’s own Steve Perry was seen on Twitter lamenting his lack of a PS3).

Naughty Dog debuted brand new gameplay footage at the Sony E3 press conference, and the audience was blown away. The visuals are stunning as the clip opens to a tattered empty city. The streets are flooded with brackish water and the buildings covered in overgrowth and sagging with disrepair. Two protagonists, Joel and Ellie are trying to get to the bridge to get out of the city.

They are tourists in an area that’s controlled by hunters. They are hunted and yet they too are hunters. Everyone is willing to do whatever it takes to survive.

With this gameplay footage, Naughty Dog shows off its new “Balance of Power” AI. In an effort to bring a more seamless and realistic game to the player, “enemies will react realistically to whatever situation your combat style forces them into.” Players are required to find improvised weapons among the wreckage of the city in order to survive the brutal world The Last of Us delivers.

The Last of Us is genre-defining experience blending survival and action elements to tell a character driven story about a population decimated by a modern plague. Cities are abandoned and being reclaimed by nature. Remaining survivors are killing each other for food, weapons and whatever they can find. Joel, a ruthless survivor, and Ellie, a young teenage girl who’s braver and wiser beyond her years, must work together to survive their journey across what remains of the United States.